Week 3: More Java and Github Practice
I've used github in the past but I feel like this is the first time I actually understood what I was doing this time around. I still need some practice with pull requests because I don't know exactly what they are for if I am working on a project alone. I used it sparingly especially because I was committing and pushing with some of my tests not passing and I didn't want anything to mess up. I also need to work more on understanding branches and when to create them. I did my own research on what good practice is and I learned that the less branches you make the better. That's something I am going to be working on myself, because a part of me likes having different branches for different areas of the project, but I also don't want to confuse myself later.
This week taught me that not everything can be saved until the last minute. It's possible, but you are going to feel overwhelmed especially if your code is not running the way you need it to. Working on P1 was fun and I enjoyed writing methods for that project, but Hangman gave me some trouble. I worked way too long on the gameDisplay() method. I know it was because the test was expecting a certain output and mine had some words capitalized. Moments like that where finally you figure out what is wrong and then you're able to actually finish the project with ease make it worth it.
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